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simulations Press Releases

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By East Coast Game Conference
The East Coast Game Conference is the largest networking opportunity on the east coast - share expertise, have fun and build careers with industry professionals.

By Tata Interactive Systems
Tata Interactive Systems (TIS), the world’s leading developer of learning solutions, is presenting a session on ‘TOPSIM blended business simulations

By Palatine Group/Management Worlds, Inc.
Contact: Rick Ring Communications Director Palatine Group/Management Worlds Inc. +1-212-680-3790 rring@thepalatinegroup.com

By WoWiWe Instruction Co
The best of technology and biology enter the classroom with the introduction of an immersive biology simulation, Virtual Cell, developed by WoWiWe Instruction Company.

By Flow Science
Flow Science announces the speakers for its 13th annual FLOW-3D European Users Conference, to be held on June 13-14 at the Hotel Petit Palace Savoy Alfonso XII in Madrid, Spain.

By Flow Science, Inc.
Flow Science, Inc. has announced that it will hold its 13th annual FLOW-3D European Users Conference on June 13-14, 2013 at the Hotel Petit Palace Savoy Alfonso XII in Madrid, Spain.

By Flow Science, Inc.
Flow Science announces a new release of its CFD software, FLOW-3D, known for its high level of accuracy and large physical model library that serves a broad range of industries. FLOW-3D version 10.1 features a redesigned graphical user interface.

By Business901
Dr. Karl Kapp is a professor of instructional technology at Bloomsburg University in Pennsylvania.

By Harrisburg University of Science and Technology
Attend LEEF, which is scheduled to occur May 3 and May 4, to learn about best practices in the design, development and implementation of games, simulations and virtual worlds for learning and work.

By Harrisburg University of Science and Technology
Students enrolling in HU's Designing Games & Simulations can earn 3 graduate credits. This project-based graduate course focuses on applying game & simulation design strategies to increase context, motivation, engagement & learning outcomes.

All Press Releases

By East Coast Game Conference
The East Coast Game Conference is the largest networking opportunity on the east coast - share expertise, have fun and build careers with industry professionals.

By Tata Interactive Systems
Tata Interactive Systems (TIS), the world’s leading developer of learning solutions, is presenting a session on ‘TOPSIM blended business simulations

By Tata Interactive Systems
Tata Interactive Systems’ comprehensive educational solution for K-12 schools “Tata ClassEdge” based on the Multiple Learning Experiences (M-LEx™) Model.

By Palatine Group/Management Worlds, Inc.
Contact: Rick Ring Communications Director Palatine Group/Management Worlds Inc. +1-212-680-3790 rring@thepalatinegroup.com

By WoWiWe Instruction Co
The best of technology and biology enter the classroom with the introduction of an immersive biology simulation, Virtual Cell, developed by WoWiWe Instruction Company.

By G2G3
G2G3, the leading global provider of engagement solutions and experiential learning, commented today on their acquisition by Capita and what this means for the future.

By Flow Science
Flow Science announces the speakers for its 13th annual FLOW-3D European Users Conference, to be held on June 13-14 at the Hotel Petit Palace Savoy Alfonso XII in Madrid, Spain.

By Flow Science, Inc.
Flow Science, Inc. has announced that it will hold its 13th annual FLOW-3D European Users Conference on June 13-14, 2013 at the Hotel Petit Palace Savoy Alfonso XII in Madrid, Spain.

By Flow Science, Inc.
Flow Science announces a new release of its CFD software, FLOW-3D, known for its high level of accuracy and large physical model library that serves a broad range of industries. FLOW-3D version 10.1 features a redesigned graphical user interface.

By G2G3
G2G3 (www.g2g3.com), the leading provider of engagement solutions and immersive business simulations, today welcomed 3gamma as the latest addition to its Global Partner Community.

By Business901
Transmedia Storytelling is a story experience both for and with an audience that unfolds over several media channels. Author Andrea Phillips provides a fantastic introduction in the podcast.

By Business901
Dr. Karl Kapp is a professor of instructional technology at Bloomsburg University in Pennsylvania.

By G2G3
G2G3 today announced an exciting new partnership with Inergex, a Professional IT Services company that enables IT executives to rapidly identify areas of improvement and efficiencies to better IT initiatives and strengthen business interactions.

By Harrisburg University of Science and Technology
Students entering grades 9 through 12 wishing to expand their artistic or programming skills should attend the HU Summer Game Academy, which is an immersive experience designed for high school students interested in video games. and simulations.

By Intelligent Decision Systems, Inc. (IDSI)
Intelligent Decision Systems, Inc. is proud to announce the long awaited launch of our new and improved Web site, www.idsi.com.

By www.g2g3.com
G2G3, the leading provider of engagement solutions and immersive business simulations, today announced that its Polestar ITSM simulation has become one of the first training programs to be endorsed by itSMF UK

By Giuseppe Leone
An ACR Hawaii pilot project shows how mediators around the world can practice and improve their mediation skills by participating – with other mediators – in online mediation simulations via Skype.

By G2G3
G2G3, the leading provider of communication tools, gaming solutions and immersive business simulations, today announced an exciting new partnership with ITConcepts (www.itconcepts.net).

By Harrisburg University of Science and Technology
Attend LEEF, which is scheduled to occur May 3 and May 4, to learn about best practices in the design, development and implementation of games, simulations and virtual worlds for learning and work.

By Mechdyne Corporation
Mechdyne Corporation today announced the release of Conduit™ 3.0, an immersive software solution that enables desktop 3D applications to operate on PC clusters, virtual environments, and tiled high resolution displays.

By Harrisburg University of Science and Technology
Students enrolling in HU's Designing Games & Simulations can earn 3 graduate credits. This project-based graduate course focuses on applying game & simulation design strategies to increase context, motivation, engagement & learning outcomes.

By Carrie Pairman
G2G3, the leading provider of business simulations and IT enterprise transformation solutions, today announced an exciting new partnership with Barclay Rae Consulting, a specialist in IT Service Management consulting services.

By Mechdyne Corporation
Mechdyne Corporation is partnering with Digital Projection International at InfoComm 2011, June 15-17, in Orlando, Florida. Mechdyne will provide software applications, graphics computing capabilities, and technical expertise.

By Harrisburg University of Science and Technology
The annual event is ideal for training and development professionals, e-learning designers and developers, educators and instructors, and game designers and developers.

By Fuzzy Logix
Combining the computational power of GPUs with a built-in library of models, the Tanay ZXnW Series, will allow users to immediately solve their complex analytical problems at breathtaking speed.

By Harrisburg University of Science and Technology
Through interactive case studies attendees of the 2011 Learning and Entertainment Evolution Forum (LEEF) will explore leading edge applications of serious games with industry experts and peers during the June 16-17 event in Harrisburg, PA..

By Mechdyne Corporation
Mechdyne Corporation will demonstrate their new getReal3D for Unity plug-in at the Laval Virtual International Conference and Exhibition on Virtual Reality and Converging Technologies being held April 6-10, 2011, in Laval, France.

By Renee Sandler
Camber Corporation has won a coveted prime position serving the US Marine Corps Systems Command in the FY2011 Commercial Enterprise Omnibus Support Services (CEOss) competition.

By Harrisburg University of Science and Technology
Learning & Entertainment Evolution Forum 2011 June 16-17, 2011 Cost: Early Bird Registration is $295 Keynotes, workshops, case studies, exhibits Theme: Games, Virtual Worlds, Simulations as Work Solutions www.GoLEEF.Com

By Web Courseworks
The World Anti-Doping Agency and Web Courseworks have been designated as a Silver Winner in the 2010 Davey Awards.

By Steve Infanti
The impact of games, simulations and virtual worlds on work and education is the theme for the 2011 Learning and Entertainment Evolution Forum (LEEF), which is scheduled to occur June 16-17 at Harrisburg University of Science and Technology in PA.

By Harrisburg Univesity of Science and Technology
Hundreds of people will converge this week at Harrisburg University for a two-day event devoted to showcasing how games, simulations and virtual worlds can provide an effective learning experience.

By Curt Renard
Immersive Learning Simulation authoring tool recognized for advancing innovative technology.

By Harrisburg University of Science and Technology
Two leaders at adopting games, simulations and virtual worlds for learning will be among the keynote speakers at LEEF 2010, set for June 17-18 at Harrisburg University of Science and Technology in PA.

By Steven Infanti
Save the Date for Harrisburg University of Science and Technology's Learning and Entertainment Evolution Forum 2010. The interactive professional development event is set for June 17-18, 2010. The focus is “Games. Simulations. Virtual Worlds.”

By Lori Kavle
Simulations International, a global provider of consulting, simulations and technology-based training, partners with ProtonMedia, creator of ProtoSphere®, the industry-leading solution for 3D immersive virtual worlds for enterprise collaboration.

By Realmware
Come download the Visual3D.NET All-in-One Game Engine and Toolset for free. Make AAA quality games, simulations, and Virtual Worlds in record speed.

By Bob Little
The Tata Interactive Learning Forums (TLFs), held recently in Chicago and Boston, in the USA, debated key issues in learning and learning technologies in the corporate and academic worlds.

By G2G3
G2G3 the leading provider of gaming and communication solutions has announced a new partnership with itSM Solutions™ LLC, a leading provider of content, training and implementation solutions for the IT Service Management marketplace

By Bob Little
Working with Imperial College London (ICL)’s Medical School, Tata Interactive Systems (TIS) has developed a series of software learning applications chiefly for use among the Medical School’s students.

By Bob Little/Tata Interactive Systems
Business simulations, blended learning programmes on health and safety and electronic performance support systems were the most popular topics with visitors to Tata Interactive Systems’ stand at this year’s Learning Technologies event.



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